RPG Clichés: Boss Battles

A typical boss battle in the Xbox 360-exclusive RPG, Lost Odyssey. For anyone who is familiar with the genre, traditional/console RPGs, or role-playing video games are infamous for their trademark gameplay aspects and unspoken “rules” or clichés that many of the games follow. Planned as a recurring column, I hope to provide background information for [...]

RPG Clichés: Evil Empires

Final Fantasy VI features the evil Gestahlian Empire. For anyone who is familiar with the genre, traditional/console RPGs, or role-playing video games are infamous for their trademark gameplay aspects and unspoken “rules” or clichés that many of the games follow. Planned as a recurring column, I hope to provide background information for those unfamiliar with [...]

RPG Clichés: Fetch Quests

Suikoden II allowed you to undertake quests to recruit members to join your party. For anyone who is familiar with the genre, traditional/console RPGs, or role-playing video games are infamous for their trademark gameplay aspects and unspoken “rules” or clichés that many of the games follow. Planned as a recurring column, I hope to provide [...]

RPG Clichés: Stock Characters

Alex and Luna from Game Arts’ Lunar: Silver Star Story are classic examples of traditional characters. For anyone who is familiar with the genre, traditional/console RPGs, or role-playing video games are infamous for their trademark gameplay aspects and unspoken “rules” or clichés that many of the games follow. Planned as a recurring column, I hope [...]

RPG Clichés: Random Encounters

The Final Fantasy series (FFVII pictured above) is well known for its random encounters. For anyone who is familiar with the genre, traditional/console RPGs, or role-playing video games are infamous for their trademark gameplay aspects and unspoken “rules” or clichés that many of the games follow. Planned as a recurring column, I hope to provide [...]

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